Tily.OpacityAnimation = (function(_super) {
"use strict";
Tily.utility.__extends(OpacityAnimation, _super);
/**
* Represents an opacity animation for fading active tiles.
* @class
* @extends Tily.Animation
* @memberof Tily
* @param {Tily.ActiveTile|Tily.ActiveTileLayer} activeTile The active tile or active tile
* layer that this animation belongs to.
* @param {number} start The starting opacity.
* @param {number} finish The finishing opacity.
* @param {AnimationOptions} [options] An optional options object for configuring the
* animation.
*/
function OpacityAnimation(activeTile, start, finish, options) {
_super.call(this, activeTile, start, finish, options);
}
/**
* Update the animation and set the active tile opacity.
* @name update
* @function
* @instance
* @memberof Tily.OpacityAnimation
* @param {number} elapsedTime The number of seconds that have elapsed since the last update.
*/
OpacityAnimation.prototype.update = function(elapsedTime) {
const amount = _super.prototype.update.call(this, elapsedTime);
this.activeTile.opacity = this.easeFunction(this.start, this.finish, amount);
};
return OpacityAnimation;
}(Tily.Animation));